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Will there be mania over this game?

In Gamer's Thumb

JR Ortega

By JR Ortega
Aug. 19, 2017 at 9:19 p.m.

I have to admit, I've been stuck in a bit of a nostalgic kick lately.

My most recent reason: "Sonic Mania" which was just released Aug. 15 on Nintendo Switch, PlayStation and Xbox One. The game is being release later this month on PC.

This 2D game has fully-reimagined classic zones that you may remember from when you first played the Sonic series many years ago.

Sure, one can definitely argue that re-releasing old content is a cop out, but I beg to differ.

I can write until I'm blue in the face about some of the amazing games we are seeing today, but whether you believe it or not, there is a load of classic gamers looking to revisit old favorites.

That's where games like "Sonic Mania" come in.

Plus, it's not like this new game is completely the same; "Sonic Mania" has slightly reimagined these levels (or zones as they're called in the Sonic series). While still a side-scrolling game, the graphics have a little higher-definition quality to them, which to me brings back that certain feeling you had when you first played many years ago.

The game allows you to play as three characters: Sonic, and his sidekicks Tails and Knuckles. Aside from being able to play as these three characters, each character also has new drop-dash abilities.

Zones that you may have played hundreds of times before now have new paths and secrets, and playing the game at 60 frames per second makes the experience all the more cooler. You can even play with friends and participate in competition mode. 

It's not an expensive game, so in my opinion, it's a good buy, as you'll be able to play your favorite Sonic zones all in one place.

Ollie Barder, an @ForbesGames writer, wrote last month that the success of "Sonic Mania" may dictate what the future holds for the Sonic franchise.

Barder writes that Takashi Iizuka, the current head of the Sonic Team, spoke with, about how they are waiting on reception from "Sonic Mania's" 2D-style. That reception will help the Sonic Team dictate where to go next.

It could be that 2D games aren't well received by newer audiences and that will change how future Sonic games are released.

Personally, I think there is plenty of room in the gaming world to have both retro games and newer games. If you poll gamers, you won't find gamers who play one over the other. You'll instead find that gamers, depending on their age, find comfort and joy in both.

If you need further convincing, check out this six-minute demo at E3 earlier this summer. 



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