Copy Desk Chief

J.R. Ortega is the copy desk chief for the Victoria Advocate. He also writes about gaming news. Follow him on Twitter, @gmrs_thmb.

You guys.

“Shadow of the Tomb Raider” officially showed its trailer last week, and I don’t think I can wait.

I’m not kidding.

Growing up, I played “Tomb Raider” to ad nauseam. OK, it wasn’t nauseating to me; in fact, I loved it. I’ve completed the first four games for the PlayStation and PlayStation 2 at least 10 times each.

Fast-forward almost a decade, and the start of the newly reinvented “Tomb Raider” series is released. I picked it up and immediately hated it.

I mean hated it.

I didn’t give it much of a chance. I started it, realized it felt like I was playing “Uncharted,” and then I put it away for years.

Have you played any of the "Tomb Raider" series?

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Let’s fast-forward one more time to about two months ago. I was looking at my shelf, thinking what game I would attack next. I picked it up, hesitated and decided to play.

Suddenly, I forgot why I even hated it. Why would I hate this? This game is awesome. I played as often as my schedule would allow, and by the end of the first month, I had completed it 100 percent. (I’m a completionist when it comes to video games). Then I started “Rise of the Tomb Raider” at the beginning of April.

I powered through the game as fast as I could to beat the game before the new trailer dropped from the third and final installment of Lara Croft’s story. I barely made it, although I still need to go back to beat it to completion.

So now we’re here. The trailer is gorgeous, and I’m ready to pre-order the $199 Ultimate Edition, which includes the game with a season pass featuring seven challenge tombs and new side missions. It also includes seven weapons, outfits and skills, plus three more weapons and outfits and the original soundtrack.

Even better – the game comes with a detailed replica statuette of Lara Croft with her machete, a climbing ax, bottle opener and a 48-hour early access to the game, which is released officially Sept. 14.

I don’t even need to talk about the beauty behind the game. The creators and development team did a fabulous job with these new environments, and I’m sure the story will be amazing as we go on our final journey to understand what makes Lara Croft become “the” Tomb Raider. I have my ideas on what happens to make her into the Lara Croft we all know and love, but I don’t want to spoil it. To be honest, I think I’m pretty spot-on.

If you want all the full details on why this game is highly anticipated, check out Rob and Dave, with PlayStation Access, as they talk about what they find exciting about the game. These two lucky guys had a chance to demo the game. So lucky.

J.R. Ortega is the copy desk chief for the Victoria Advocate. He also writes about gaming news for his Gamer’s Thumb column. Follow him on Twitter.

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